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EON

Age/Gender: 19, Male
Location: Brighton, UK
Job: Student

*UPDATE* Due to a change in alias formatting, my original name -EON- has now been changed to just EON. Different name, same person! --- In other news, Chaos Faction is out! If you havn't done so, play it now!

Newgrounds Stats

Sign-Up Date:
5/12/04

Level: 14
Aura: Neutral

Rank: Scout
Blams: 136
Saves: 69
Rank #: 30,833

Whistle Status: Normal

Exp. Points: 1,880 / 2,180
Exp. Rank #: 12,153
Voting Pow.: 5.56 votes

BBS Posts: 75 (0.05 per day)
Flash Reviews: 69
Music Reviews: 22
Trophies: 15
Stickers: 0

All Flash Reviews

69 Reviews | 13 w/ Responses

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Score: 5
Xeno Tactic 2

":'("

submission: Xeno Tactic 2
date: May 9, 2008

I'm afraid I have to add to the list of disappointed reviews.

As a total addict to XT1, (seriously, it's the only flash game I've ever played again and again) I was very surprised to see that you had completely changed the basic layout of the game.
The mazing was the most important part to the game as the challenge was in planning the best rout for the aliens to take to maximise damage, and I was very disappointed to see this was really cut back on.
I was also quite frustrated by the fact that the flying aliens could only be damaged by the sky lasers, and that they can spread out so much, meaning they are often out of range of the turrets unless you build a lot of them.

The only other major complaint is the difficulty; XT1 had a good gradient ranging from incredibly easy on the first level to insanely hard on the last, and as a veteran to the game (record on mission 6 is level 79 :D) I was slightly embarrassed that I couldn't even complete the very first mission on this one.

However, I was pleased to see that the ability to upgrade different aspects of turrets was introduced, this was my only problem with the first one and I'm glad you added this feature. However it's slightly annoying that a turret only has 10 upgrade points for you to share out between the different attributes, maybe each aspect should have 10 upgrades each, or at least give the option to downgrade different parts so you can re-distribute them later on.
And yeah, the graphics were quite a lot better this time too.

So finally, like everyone has been saying, please make a XT3 more or less the same as this one but with the mazing abilities of the first and you'll have a winner. Please read over the reviews for XT1 and 2 and make a note of the different aspects of both games people liked, and then combine them into a super-sequel that everyone will love.

Anyway, I'm off to play XT1 again. Seriously, that game is addictive, I'm playing it now more to get my fix than for the actual enjoyment. I just hope they don't make it a class A any time soon.

*your biggest Xeno fan, -EON*

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Score: 9
XENO TACTIC

"Fantastic game."

submission: XENO TACTIC
date: September 17, 2007

This really is an addictive game. Graphics and sound are great, and more importantly it's very fun to play.
The only problem I'm maving is with mission 4, it's just way too hard compared to the others. I've tried it so many times and I can only get to at most wave 37.
Appart from that, really great game. Keep em coming.

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Score: 5
Secrets of B

"Well I never!"

submission: Secrets of B
date: August 31, 2007

Shame you can't actually zoom in forever in flash player..

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Score: 4
A Break

"Is it just me..."

submission: A Break
date: May 22, 2007

or does the thing really lag up just after the *excellent* song in the intro finishes?

Anyway, OK animation. Good luck in the comp.

Author's Response:

Yeah, thankfully the version sent to the festival is no lag as it's am Avi. format.
Anyway thanks for the kickass song. It worked perfectly with it.

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Score: 8
- Circlo -

"Even though I made it.."

submission: - Circlo -
date: April 22, 2007

The music kinda got on my nerves after a while :P
Good game though, interesting variation on Bustamove. It's such a rare treat to have my songs used in a decent game.
Keep it up, I'm sure you'll go far.
FP FTW.

Author's Response:

lol
thanks.
your musics some of the best on the audio portal, i'll probably be using more of it in other submitions

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Score: 5
Magical Trevor 4

"eh..."

submission: Magical Trevor 4
date: November 20, 2006

I agree with most other people who reviewed, it could have been better. Magical Trevor started off good but its kinda going down hill...

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Score: 3
The Wheel of Life

"...so?"

submission: The Wheel of Life
date: October 16, 2006

I had good expectations of this but was sadly disapointed by the lack of depth, and good grammer.
Too short, trying to be deep but I'm affraid just not acheiving it. Improve your style though and you could become a good artist one day, definately keep triying.

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Score: 9
Xombie: Chapter 7

"I just wrote this to say:"

submission: Xombie: Chapter 7
date: September 9, 2006

Shut the fuck up Gugor unless you have something half intelligent to say. The world needs fewer morons like you.
Anyway, another amazing installment to the Xombie series. Can't wait to see the next.

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Score: 7
Steve Irwin: Croc Heaven

"Kinda creepy..."

date: September 6, 2006

but excellent art work :D Really captures him. Could have been longer but I geuss you only had 1 day..

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Score: 9
GGG Deluxe

"Pretty impressive"

submission: GGG Deluxe
date: August 13, 2006

Graphics were very smooth, nice ambience, music, sfx etc. Game play was a little weird but it fealt good.
Also the score table still isn't working.. you sure you updated it with the ArmorBot V 2.0 code?

Author's Response:

I did, but I'm not sure if the newgrounds staff have OK'd it yet...
After 5000 hits they have to check if you change the .swf

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