Age/Gender: 21, Male
Location: Brighton, UK
Job: Games developer
If you've seen my alias written as -EON-, it's still me. Due to changes in formatting I've had to shed my beloved hyphens.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 1,890 / 2,180
Exp. Rank #: 16,394
Voting Pow.: 5.56 votes
BBS Posts: 94 (0.05 per day)
Flash Reviews: 71
Music Reviews: 22
Trophies: 17
Stickers: 0
Latest Flash Reviews
but I would appreciate you asking for permision before using my source code (NGiaB).
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"I like this kind of games becuase you can just sit back and not play and just listen to the music, which is a rare with games these days"
It's rare of games these days, because that is not what games are about. If you want to sit back and watch something eye-pleasing, watch a movie. If you want to be mentally stimulated and be faced with a challenge, play a game.
In terms of being a game, this is nothing special at all. It's more of an aesthetically pleasing interactive experience, in terms of which this is very good. But as the author of desktops of the future I can hardly complain about that..
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I'm afraid I have to add to the list of disappointed reviews.
As a total addict to XT1, (seriously, it's the only flash game I've ever played again and again) I was very surprised to see that you had completely changed the basic layout of the game.
The mazing was the most important part to the game as the challenge was in planning the best rout for the aliens to take to maximise damage, and I was very disappointed to see this was really cut back on.
I was also quite frustrated by the fact that the flying aliens could only be damaged by the sky lasers, and that they can spread out so much, meaning they are often out of range of the turrets unless you build a lot of them.
The only other major complaint is the difficulty; XT1 had a good gradient ranging from incredibly easy on the first level to insanely hard on the last, and as a veteran to the game (record on mission 6 is level 79 :D) I was slightly embarrassed that I couldn't even complete the very first mission on this one.
However, I was pleased to see that the ability to upgrade different aspects of turrets was introduced, this was my only problem with the first one and I'm glad you added this feature. However it's slightly annoying that a turret only has 10 upgrade points for you to share out between the different attributes, maybe each aspect should have 10 upgrades each, or at least give the option to downgrade different parts so you can re-distribute them later on.
And yeah, the graphics were quite a lot better this time too.
So finally, like everyone has been saying, please make a XT3 more or less the same as this one but with the mazing abilities of the first and you'll have a winner. Please read over the reviews for XT1 and 2 and make a note of the different aspects of both games people liked, and then combine them into a super-sequel that everyone will love.
Anyway, I'm off to play XT1 again. Seriously, that game is addictive, I'm playing it now more to get my fix than for the actual enjoyment. I just hope they don't make it a class A any time soon.
*your biggest Xeno fan, -EON*
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Latest Audio Reviews
To an AWESOME song. Seriously, very clean, professional, nice mix-down. And very diverse. Respect.
-EON
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but not drum & bass. make sure you have the right category in the future.
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Nice to hear a decent decent in the weekly top 5 for a change.
And invaderzimja, the ID is 89792. (it's the number at the end of the URL ^ )
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